SPENCER NELSON - GAME PRODUCER

  • Projects
    • Call of Duty: WWII
    • Brute Force
    • No Fly Zone
    • Care Companion
    • Fowl Situation
    • Fowl City
    • Cleotraptya
    • MegaMIX
    • Virtual Records
    • UBaby Fit
    • Sassy Fox
    • A.R.B.I.
  • About
  • Blog
  • Contact
  • Projects
    • Call of Duty: WWII
    • Brute Force
    • No Fly Zone
    • Care Companion
    • Fowl Situation
    • Fowl City
    • Cleotraptya
    • MegaMIX
    • Virtual Records
    • UBaby Fit
    • Sassy Fox
    • A.R.B.I.
  • About
  • Blog
  • Contact
Because police brutality is such a hot and controversial issue today, my team decided to make a game that addresses it. Brute Force​ combines the tough decision-making seen in games like Papers, Please with the fast-paced side scrolling action of games such as Contra. Built with MonoGame.
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Contributions:
  • Co-Producer
  • Scrum Master
  • Team Mediator
  • Designer
  • Audio Lead
  • Composer
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